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Mafia City includes good support for remapping and customizing the controls
Добавлено Talorfify, Четверг, Июнь 28, 2018 - 05:49

Elsewhere, Mafia City Game does better. It supports all the common resolutions I've checked, including everything from 5:4 aspect ratios like 1280x1024 through common 4:3 and 16:9 options, and up to ultrawide 21:9 stuff like 3440x1440, though it appears some of the HUD elements have issues at 21:9. (I didn't check multi-monitor modes.) V-sync is a toggle, and fullscreen/windowed modes are present (though borderless windowed isn't directly supported). You can also change the field of view (range of 55-90), which combined with resolution support allows the game to render 'properly' at virtually any resolution.

Mafia City includes good support for remapping and customizing the controls, but not all mouse buttons can be mapped. You can turn on/off various assist features (like aim and driving assist), and tweak the sensitivity of the mouse and keyboard. Key changes also show up in the in-game cues, so if you change the 'open door' from the default E to F, you'll still get the appropriate overlay. Audio settings are limited to five different volumes (master, music, dialog, SFX, and cinematics), as well as a dynamic range option of low/high. Setting dynamic range to low vs. high didn't seem to make much of a difference, or perhaps I just don't have the ears to detect subtle variations in audio quality.

Worth noting is that the game takes quite a while to load, even on high-end hardware—Core i7-5930K and an SSD. I timed it at 27 seconds from launch until the main menu, complete with several unskippable logos for Yottagame, their partners, and a warning to not exit when the autosave is active. Loading into the game world is a bit faster, at around 11 seconds—using a slower CPU and a hard drive will increase the load times quite a bit, naturally. Once into the game proper, however, loading scenes are scarce—mostly you'll see them when you die and reload.



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