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In terms of the overall meta, Clash is being viewed by the community as an effort to rebalance the R6 credits game following the debut of Lion at Operation Chimera. His skill, which may globally position any moving enemy, was considered a massive shakeup into the match. For a lot of people, he had been viewed as overpowered, particularly together with the likes of Fuze and Twitch to force the enemy group into moving. While Clash's abilities are nowhere near as far-reaching as Lion's, her role in locating, identifying and tracking the attackers, in addition to her overall crowd control capacities, could go some way to addressing that imbalance.
His equipment gives him a huge quantity of flexibility, although his flashlight's limited fuel might not leave him the most accessible of operators for novices.
Maverick's primary tool is his blowtorch with a limited quantity of fuel. The flashlight also has other uses, primarily in carrying out recent inclusion Maestro's Eye of Death camera/turret hybrid vehicle and, of course, doing damage directly to enemies in a pinch.
Unlike present breachers like Hibana and Thermite, though, making a gap large enough for the team to move through isn't an economical use of his tools Official Website, burning almost all of Maverick's fuel to do so. Due to that, his main strength lies in creating murder holes in improbable places, instead of opening direct access. Sneaking around the enemy along with his three factors of speed, endangering their defenses with his very quiet tool and supplying the team with all unsuspected points of attack are all his subject of expertise.
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