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Barriga said the wow classic gold team did finally seem to other video games, films, and TV shows -- particularly those who"[weren't] frightened to visit bounds and then push them" -- as confirmation a darker take wow classic gold would have broad appeal. "You take a look at some of the shows on cable right now which are the most popular, yeah, they certainly have huge elements of darkness," Barriga explained. "wow classic gold is our only mature IP," Adham said,"and we decided right from the beginning: We were going to own that [maturity]. We're not going to move away from this."
Yesterday, I wrote a piece about how there were several red flags being raised for me personally about wow classic gold after its announcements, however 75 minutes or so of panels afterwards and I am feeling a bit better about it, and I wanted to highlight one aspect of it that I found quite persuase, the new loot system.
As ever, Blizzard is heading back to wow classic gold two to bring some facets of it forward for example the yield of Runewords, which substitute wow classic gold 3's gems, and are a bit more complex concerning customization for assembles. And there is a brand new rarity tier that's basically ging wow classic gold"exotics" at last.
You can see that we have the normal white-blue-yellow development, but after that, place items and mythical items are intended to be on roughly equal footing. That is in relation to the cheap classic wow gold past where places could often feel dominant, pushing out most legendary options.
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