If I am wrong correct me, I have long forgotten what the man in the movie has stated but I don't recall anyone claiming the combat of Runescape is profound. It's just quite simple and the dice rolling is Runescape gold attractive to a lot of players. I enjoy games like Baldur's Gate and D&D, and it is a similar system.
"The only reason people think it's deep is since JAGEX left in every battle bug that may be confused with a"high skill ceiling" Again, I don't think anybody calls Runescape's combat profound, but it's skill ceiling is problematic.
Personally, I don't like PVP and I know that near the skill ceiling you wouldn't have experienced anywhere with an account at level 50 so what the hell do you know about it. "Even if it these bugs were accurate features, the grid-based and ability-less nature of the battle system cuts out a number of the tactical components of other MMO combat systems. There's not any positioning. There is no build variation or counter play options.
You do need to learn how to use a rotation. You stand in Cheap OSRS gold one place, fight one man, and find out who can click through an inventory menu. You're also required to craft or buy consumables inorder to stand a opportunity. There is no level scaling, so unless you are near maximum level, whichever participant has grinded for more will always win." You could not have experienced PVP at a lot of an intense so your viewpoint of this is obviously handed down from somebody else to you.
The thing is, I've my gripes of combat but they come from experience. I believe the'level scaling' you are talking about is your Combat Level system that I would agree is completely faulty.
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