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When a player prods a different player using the prod stick

When a player prods a different player using the prod stick
Добавлено Weismart, Вторник, Март 30, 2021 - 03:04

Basically, groups of OSRS gold 2-20 players can get together (people too slow to get in the group wait 15 minutes to the next one), each put up an equal stake (different sums of money will likely be required depending on just how many macrokilling games they've previously won, and a pop-up will reveal to you just how many people wanting to play the minigame are in every world so that you may enter a team fast ) and they will each have a prod stick.

They are then allowed to set off to anywhere in runescape to prod players, ideally getting themselves a macro (in case you don't know what a macro is, it is an illegal bot playing the game for Chinese slaves to get money for his or her families). Players may be prod by only 1 person in the team each match, so normal players have about a one to a million chance of being targeted by people playing the game (people playing the game to annoy get restrictions - see below).

When a player prods a different player using the prod stick, that player receives a random letter mystery with shifting shapes and different sizes which they can form through in approximately 20 minutes if their fast. If they don't respond within 1 minute, and complete the puzzle (if they log out, if they log in they will receive another mystery ) then they're then shocked and automatically are delivered to a giant cave where they have to complete a series of random jobs which no macro or dumb player can perform.

If you do complete the random mystery (which is like some of cheap RS gold the additional random-event puzzles you will get, just they do not give you suicidal ideas ) then you are given resistance to this group of gamers and for the next half hour. Contemplating randoms happen fairly slowly already, this can add some fun into the sport (you cannot be attacked or disrupted by whatever - except that you real life siblings - while still doing the player-caused puzzle).



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